AI Insights · Timothy · April 2022
Top 5 Dance Games on Android in Russia - Q1 2022 Performance
Discover how the top 5 dance games on the Android platform performed in Russia during the first quarter of 2022, based on Sensor Tower data.
In the first quarter of 2022, the top dance games on the Android platform in Russia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:
Just Dance Now from Ubisoft Entertainment experienced a fluctuating revenue trend, peaking at around $1.3K in early January before tapering off to lower figures by March. Weekly downloads saw a decline from 4K to approximately 1.6K by mid-January, stabilizing around this range for the remainder of the quarter. Active users started at 8.5K in late December, decreasing to around 5.4K by the end of March.
Ice Skating Ballerina Life by Coco Play By TabTale had a steady rise in downloads, peaking at nearly 12K in early March. Revenue remained modest, with weekly figures fluctuating between $7 and $34. Active users grew consistently, starting at 21K at the end of December and reaching approximately 27.5K by the end of March.
Dance Clash: Ballet vs Hip Hop, also from Coco Play By TabTale, showed a significant increase in weekly downloads, reaching around 12K by the end of March. Revenue, however, stayed relatively low, mostly hovering between $2 and $18. Active users followed a similar upward trend, starting at 21.9K and increasing to approximately 26.2K by the end of the quarter.
My Town: Dance School Fun Game from My Town Games Ltd saw a gradual increase in weekly downloads, peaking at 6.8K by the end of March. Active users showed a steady rise from 4.4K at the end of December to 5.2K by the end of March. The app generated minimal revenue throughout the quarter.
Finally, Acrobat Star Show - Girl Power, another title from Coco Play By TabTale, experienced fluctuating downloads, peaking at around 3.3K by the end of March. Active users increased from 2.9K at the end of December to approximately 3.7K by the end of the quarter, while revenue remained negligible.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.